Search found 2668 matches
- Tue Jul 16, 2019 10:24 pm
- Forum: Other Video Games
- Topic: Shelter series Replies: 69
- Views: 23077
Re: Shelter series
Shelter 3 sounds really cool, thanks for sharing! Definitely put it on my wishlist
- Tue Jul 16, 2019 10:23 pm
- Forum: WolfQuest 3 and Tower Fall Developer's Blog
- Topic: Early Access Release Date Replies: 91
- Views: 26379
Re: Early Access Release Date
This is fantastic, I can't wait to try it out! 

- Wed Feb 06, 2019 10:18 pm
- Forum: Other Video Games
- Topic: Subnautica Replies: 17
- Views: 6171
Re: Subnautica
I just started playing Subnautica, it's an amazing little game. I'm not that far in (not much time to play games anymore) and I don't have the DLC...but the game is ecologically interesting. So many cool creatures! 

- Sun Dec 16, 2018 6:59 am
- Forum: WolfQuest 3 and Tower Fall Developer's Blog
- Topic: Stranger Danger Replies: 22
- Views: 6232
Re: Stranger Danger
Looking pretty rad so far! 

- Thu Dec 13, 2018 11:42 am
- Forum: WolfQuest News, Announcements, and Contests
- Topic: Forum upgrade Replies: 30
- Views: 4080
Re: Forum upgrade
Oh my gosh, this looks so good! Loving everything about the new update
- Thu Dec 06, 2018 4:05 pm
- Forum: WolfQuest 3 and Tower Fall Developer's Blog
- Topic: Beary Bad News Replies: 18
- Views: 3400
Re: Beary Bad News
Bad news aside, the game is coming along very well. I've been impressed with the progress I've seen and I can't wait to beta test the game once more.
Here's to 2019!
Here's to 2019!
- Thu Nov 08, 2018 4:07 pm
- Forum: WolfQuest 3 and Tower Fall Developer's Blog
- Topic: Spawning Food and Foe Replies: 16
- Views: 3273
Re: Spawning Food and Foe
Wow, everything looks great! Can't wait to play! This is a video I was not expecting, this week or any week in the future, but interesting none the less. I probably missed something, but I thought that there would be a set number of each animal, say rabbits for example, in the world and they'd just ...
- Fri Nov 02, 2018 2:38 pm
- Forum: WolfQuest 3 and Tower Fall Developer's Blog
- Topic: Energetic Elk Replies: 23
- Views: 3513
Re: Energetic Elk
You forgot a ]. It isRustic wrote:ok...HOW do you quote a user?? I can do A quote by how do you get it to cite the user??
Code: Select all
[quote="name of user"]Quoted text [/quote]
- Thu Nov 01, 2018 8:18 pm
- Forum: WolfQuest 3 and Tower Fall Developer's Blog
- Topic: Energetic Elk Replies: 23
- Views: 3513
Re: Energetic Elk
This was really cool and well done. I love the technical behind-the-scenes aspect. 

- Fri Oct 26, 2018 7:52 pm
- Forum: WolfQuest 3 and Tower Fall Developer's Blog
- Topic: Hare Today, Gone Tomorrow Replies: 15
- Views: 3344
Re: Hare Today, Gone Tomorrow
Adorable little guys - can't wait to eat them! 

- Thu Oct 04, 2018 3:37 pm
- Forum: WolfQuest 3 and Tower Fall Developer's Blog
- Topic: Bite Club: Refining the wolf fight Replies: 22
- Views: 4645
Re: Bite Club: Refining the wolf fight
This is super cool. I've always dreamed of WolfQuest having dynamic fights and now it is a reality! Can't wait to try it out!
(Can OstrichQuest be the next game? Haha)
(Can OstrichQuest be the next game? Haha)
- Thu Sep 27, 2018 6:41 pm
- Forum: WolfQuest 3 and Tower Fall Developer's Blog
- Topic: Stand Out From the Pack! Replies: 53
- Views: 10987
Re: Stand Out From the Pack!
This is amazing. I'm going to have so much fun with this!
- Thu Sep 20, 2018 3:41 pm
- Forum: WolfQuest 3 and Tower Fall Developer's Blog
- Topic: Playing Dead Replies: 45
- Views: 7733
Re: Playing Dead
I like the respawn distance concept. I know respawning some ways away might be frustrating, but maybe it should be- dying should be more of a big deal in the new game, like you said in the video. XP penalty is a good deterrent for the people who care about XP, but I feel like there really should be...
- Thu Sep 20, 2018 1:28 pm
- Forum: WolfQuest 3 and Tower Fall Developer's Blog
- Topic: Playing Dead Replies: 45
- Views: 7733
Re: Playing Dead
I love the inclusion of ironwolf (also the name, hah)
I agree with Poly, XP penalty will be the best way to go. But not a set amount, make it a % of your current experience so it is more of a punishment. Like 20% or 25%
I agree with Poly, XP penalty will be the best way to go. But not a set amount, make it a % of your current experience so it is more of a punishment. Like 20% or 25%
- Thu Sep 13, 2018 7:53 pm
- Forum: WolfQuest 3 and Tower Fall Developer's Blog
- Topic: Multitasking on the Move Replies: 17
- Views: 3901
Re: Multitasking on the Move
This is pretty cool. Even though you say it is a minor feature, it is something I have always wanted ever since emotes were introduced.